So it has been awhile since I have streamed or even talked to any of you about the status of this Book. So here is an update that hopefully will ease some of the minds here and also get some of you fired up. First and foremost I want to say thanks to the artists who contributed to the project for being so calm and…
new update: [ame=" https://www.youtube.com/watch?v=av96SujsaG4"]Space Game - update - YouTube[/ame] older updates: [ame="https://www.youtube.com/watch?v=Y8TfhW126NE"]Space Game - Skill Panel - YouTube[/ame] ---- I started building this prototype using Unity3d about 5 weeks ago. The basic idea behind is to create a 30…
Before you assume anything, know that I have knowledge of the software. Maya is the first ever program I have used, starting with Maya 4 PLE which came with UT2K3, and recently took classes for both Maya 2010 (it was more of animation basics + a studio-style class where the entire class worked on a short film for an entire…
Hello! It's good to be back on Polycount with something to actually share since I created my account back in 2013, when I was fifteen. Long before then, I have been wanting to learn Blender/3d Modeling for a number of years, but unfortunately I never put fourth the effort, nor the time to do anything with it. This past…
Day 13-20. skipping renders 11-12 to keep the amount of pictures down. I started doing 1 render on day 13 so I don't have so many. On day 15 I started doing just 1 head and putting around 2-2.5 hours into it. Would anyone recommend to continue sculpting a head without reference as well? is there a point? I was watching an…
I want to create a simple 3D RPG in Unity game engine for learning purposes. The goal is to go through the full development pipeline so that I better understand it. To start things off here is my first concept for this project. The character is likely going to change a lot as I create the rig and start creating and testing…
For my project need to be able to change by scripting the materials properties. Looking at Megascans as potential source for base materials I can use to derivate a new set, want to know where I'm starting from, so if there is any documentation about the base value used to create these materials. Since Mixer it's not…
Hey everyone, 3 weeks ago i started to learn anatomy doing 2 weeks for torsos, 2 weeks for arms, 2 weeks for legs and then start with the head. So after 3 weeks i have made a lot of sculpts that i've not posted here, getting better but i really need some feedback. Today i sculpted 1 torso with 1 arm in a relax pose and…
Hey guys! Been lurking around the forums since 2009 but decided to take the plunge and become and active member - YEAH! Up until recently I've been more of a 2D guy but I'm currently attending Gnomon to get in to the 3D side of things. Figured a good place would be to start a sketchbook. I'll start off with some work I've…
Yup, you guessed it, another church! :D I have a university project to make a modular environment in 3 weeks. I have chosen to do a church (Didn't realise they were so popular until after I started!) Polycount limit is 15,000. I just started using Zbrush so please go easy on me if my sculpting isn't up to scratch! :) I…