I started learning Blender by modeling a motherboard initially, mostly because its simple geometry in most cases, giving me a good chance to practice some basic hotkeys, but I sort of just kept going until I arrived here. So now I have a full PC modeled, with only 3 textures and basic geometry because I wanted to also…
For my internship I make 3D scans. All scanned parts are (generally) the same shape, the only difference between captures is the background and how the object sits on the platform. Is there some sort of cookie cutter-esque cutout tool that lets me extract a predefined shape out of a 3d model scene/file? Or is it only…
(*) Modeled a little rifle for David so he can hunt down rogue entities and bring them to justice in his new noir universe. Im walking down the path that its a stun gun, that can be lethal if absolutely necessary, because the entities do not believe in killing, hense rogue entities and other aliens that do not adhere to…
Edit - 6/30/2020 Thank you everyone who emailed me about the commission. I've found the artist I'm looking for! ----- Hello! I’m looking for someone to model and texture a female character. I’ll provide reference materials if you are interested, but for a general look, I’m looking for a character that looks young, but not…
Just as in title, I'm VFX artist that wants to expand my cfx reel and I'm looking for character/creature artist to collab with. Do you have model that needs groom? give me a shout!
is there a way to re texture an already rig/skin weighted model in maya? thanks or transfer the righ/weighted skin to the same model that was retextured?
Hello, My goal for this was to create a low poly model game-ready asset. I have in total 4 408 tris in this model. Could I get feedback on my topology? Does this look of the texture looks good? What else could I do to make this project look better? Is 4k tris low enough? Overall what do I have to work on to improve?
Will Marmoset adress the problem Artists have with showcasing their artworks and people ripping your models straight out the viewer? https://www.artstation.com/artwork/xGkLm like happened to Blair? I want to hear your thought about that, This issue has to be communicated with the Artists/Community. Some people showcase…
I'm new to the forums, so hi everyone! I've been trying to model a 3D head, basing the eye and mouth loops off some other low poly models I've seen. I'm having a bit of trouble getting the nose and cheeks right, as well as the height of the head. I'm using Blender, if that makes any difference. Any assistance would be much…
I've already posted a lot about this in my sketchbook thread but I think it deserves its own especially since now its official that I'm going to release it in q3 of this year. For newcomers, this is a project I'm working on in my free time for around a year with bigger and smaller pauses here and there. I started…