The shell of the m&m's are that shiney? haven't had anything like this in about 10+ years so i totally forgot how they look but if they are that shiney, then you did a spot on job but i feel they maybe a slight bit duller on the shine candy coating. Minor issue if it is one but i thought i should mention it anyway, and…
I am not sure what it would take to make this happen. I noticed that some of the Polycount forum members requested Substance Designer support in Maya LT back in Feb 2014 (in the Maya LT Polycount thread, see http://www.polycount.com/forum/showthread.php?p=2007162#post2007162 ) and it was supported in the Maya LT 2015…
Pior requested this a while back and figured it was a good way to get me to learn photoshop scripting. What it does? Saves a PSD with a time stamp (DD-MM-YYYY HH-MM AM or PM). As of right now, the script just saves from where the original PSD sits. Stuff to work on: - Implement a check to see if the document has been…
Hey everyone, Thanks so much for all the responses! I'll rattle off as much as I can remember and hopefully it addresses some of your feedback I already have a couple of new features under way: - The ability to hide the taskbar icons so you only have the tray - The ability to paint through Kuadro with the image locked and…
Hello, no news good news ? ZGameTools now got a Workspace manager :) https://puppet-master.net/wp-content/uploads/2016/06/working-with-workspace-and-core-module.jpg From the module your are working with( Renderer/Texturer/Baker), you set the path of a working directory. the default workspace points to the pluginData under…
I'm doing a childs head character and wanted to post updates here and request any feedback or critiques. I'm modelling in Maya, and Rendering With Arnold. The topology i'm pretty happy with save adding or deleting an edge loop or so. The form keeps getting mushed around as I rethink the placement so there are messy bits…
Hey guys! I've began to do misc tutorials on some areas that I'm quite strong at in some technical aspects to the game dev pipeline.. I'll be updating these from time to time and hopefully it will help somebody out there!! The website for all of these tutorials come from here! http://www.pixelmaniac.co.uk/tutorials.html I…
Hey guys, I'm posting this here too in hopes on getting some feedback. I'm working on a character from the comic/TV series "Bucky O'Hare". Dead Eye Duck is a four-armed, former space duck pirate, turned mercenary and hired gunner aboard The Righteous Indignation. He's short tempered and gun-ho to say the least. For those…
Hello everyone! I have had these listed on my site for a while and have had 1000s of downloads. I linked them on zbrush central a while back and got some good feedback. Here are some custom brushes I made mostly for environment sculpting. I am going to be adding about 20 more soon. If anyone has any requests for types of…
Hi Guys! I'm happy to announce that my Old Inn Scene + Modular Asset Pack has been released in the Unity Asset store. TRY THE WEBPLAYER HERE: [WEBPLAYER] Asset Store Link: [GET IT HERE]! This fully handcrafted scene features an old tavern with a barroom in the upper floor and a cellar beneath it. Everything was modeled,…