Hello polycount! I have been working on this scene in unity on and off for a few weeks. I really like where it is going but I know it still needs allot of polish and there are many things I want to change. Just thought I should get some feedback so I can know what to work on next. I want to add a character, add some more…
Hi all, I'm new to Polycount and 3D in general, the rest of my stuff is in my Sketchbook. I'm currently seeking feedback on a new sculpt. My newest sculpt is a WIP Rottilo, taken from a piece I found on Deviant art. I'm firstly looking for feedback about the sculpt itself; I've been getting into 3D since Spetember '12 and…
Hello everyone, I am new to polycount, so I figured I would ask for some help. I am a recent graduate of Full Sail University and have my A.S. in Game Art. I am working towards my B.S. in Game Art. I have been unemployed for a long time since graduation. I can't stand the thought of just giving up on trying to work in the…
Hello everyone ! Been a dry spell for my portfolio lately so I decided to start doing little projects that focus on a single software that I'd like to learn more. Starting with 3ds Max, I decided to model a guitar, because I had one at hand so I felt it would be easy to get detailed refs. Anyway, whilst texturing it, and…
Hello members of the polycount; As the title states that your opinion is required in this thread regarding buying a new laptop (for 3d modelers) So far I've used the build engine of Dell and came up with Following: http://configure.dell.com/dellstore/config.aspx?c=ca&cs=CALCA1&l=en&oc=M6500_R_E Contants: Processor: Intel…
Hello everyone! So it's now been around 3 months since I finished my Maruader Project, and it's now time for me to go back to school and I've been lucky enough to persuade my teacher onto letting me do a personal project once again. So now it's on! So, what is this? This project is first and foremost NOT an in-engine…
Hi Polycount! Our team is hiring for a Senior 3D Environment Artist to join us remotely at PlayQ for a long term contract role. Please click here to apply directly! About Us: PlayQ is a rapidly growing global entertainment and technology company delivering high-quality mobile titles and innovative game development…
UPDATE 17/2/2018: We are right now looking at potential candidates and have therefore closed off submissions for now :) Tunnel Vision Games is looking for a 3D artist who can work on our first-person puzzle game See You On The Other Side, which is being developed in Unity. We need your help taking the game’s visuals to the…
Lead Environment Artist Irrational Games is the award winning developer of System Shock II and Freedom Force, both of which are feature in IGNs top 100 games of all time. Irrational Games has studios in Boston, MA and Canberra, Australia. Founded in 1997, the company is dedicated to bringing deep RPG and strategy games to…
yeah what torch said. but also another point; i think in general, people tend to focus to much on what they are good at. like. if you discover at an early age that you are talanted at art. then a lot of people would identify with that, thinking of themselves as "artists" or the person-who-are-good-at-art. i do this a lot…