Hi Polycount! Had some spare time so I made a model of the Ogre Warmaul card from Hearthstone. Any Critiques? Thinking of taking the model to Substance painter.
Hey guys, I need to model a planet for a pc game and its suppose to be simply huge comparing to the environment itself, anything I should know for modelling huge assets?
Before i go into detail for what is needed let me give you my little spiel. Ok so the game is Star trek. You know the show with the captain, the crew and the unsociable alien. Its all about putting you in that captains chair and making you feel like that captain. Gameplay makes up a combination of guns of icarus and rogue…
Hello, (Ive decided to re-post this ad instead of just updating it. Hope theres no problem with that) My name is António. Im a 24 y/o Game Designer from Portugal and I come on behalf of NOEX, a small and young video game cooperative. We at NOEX are all about working with a dynamic team, focused on making great games…
Hello folks,So I've decided to start this personal challenge for create a props or characters or something funny, I will choose a picture or sketch from "Pinterest" or "Google", analyse it, and make it! and the reason of this project is to upgrad my skills level in modeling fast and clean. I'm a self-taught, so I need your…
For anyone who would be interested in this topic, I have recently uploaded my first speed modeling video to my youtube channel. I used Pixie3D for modeling. You can see the video here: https://www.youtube.com/watch?v=n5IiNpeGZEg&feature=youtu.be Please let me know what you think. If you would like to know more about…
Hey everyone, it's been a little while since I've posted here, seen alot of great work here though. I'm working on a new character model. He's sort of a mercanary/warrior guy, he's the brother of Lugor , a character model I made a while back. Both are for a game project I've been working on and also for UT2004 just for…
I've been looking at alot of the pros websites around here and I've noticed almost none of the modelers have demo reels on thier sites. Just jpg after jpg of posed or ready to be posed models with textures thrown on 'em. Is this the best way to go? Can some pros chime in? It kinda makes more sense to me but I wanna know…
I am selling models exclusively with TS for a long time and I have no idea how other places works nowdays. Is here someone selling models on Turbosquid, Sketchfab, CgTrader, BlenderMarket or Gumroad? And do you have a comparison how other sites are profitable compared with Turbosquid? Thanks for any informations.
So as a personal project I'm attempting to make my own unreal game character. My goal is to get this guy into the engine with a walk animation to start and have the lower part of his robe and rope belt have fabric physics applied to them. He's already sculpted in zbrush (seen here) and I'm retopologizing him at the moment.…