Hello guys. I know autodesk made some weird moves with the fonts sizes. And the main pain is the font size on the shelf icons LABLE. The text is tooo small for me, way smaller than in maya 2015. I was looking for some time for solution. I would be gratefull if some one can help, how to change font size on these self icons…
Hi! I was just wondering since im in the process of learning maya and keep seeing new features for it and i'm using digitaltutors for that, but i've seen some talk on there of subdiv surface modeling and when it was talked about i was confused because to me it seemed like it made it more complicated to deal with. So i was…
Hi! The new maya ext 2 bevel looks pretty great. I did a quick script that sets the hard edges with 30 degree tolerance, and assigns bevel to hard edges, and the cleans up the occasional N-gons with meshcleanup+triangulate+quadify. The end result is a basic-rough subd model. It's basicly a process from Max, where I usually…
Hello. I have some problem with rigging in maya. I'm setting IK handle for leg, but its not work berry well. Its working like these picture. I did reset joint orientation, and reduce joint quantity. I don't know why IK handle work like these. I did checked its rotate plane solver. I hope i know the solution. I'm Korean, so…
Does anyone know where the "Quad Draw " script path from Maya on windows is? it does not matter if it's a *.dll file or whatever. I just want to brute force a feature into it if i can :) ----------------- Sorry, just found out I can use something else instead, please ignore that thread!
Hello, I'm working with some curves I've created using xgen and I'm running into an issue where maya is only letting me convert the curves I've elected to control vertexes one at a time. It's a major pain to have to keep right clicking control vertex in the menu so I can edit them all at once. Any ideas as to why this is…
Hi Guys! I hope this is not a stupid question, but I can't seem to figure out how to export only a specific couple of frames... for clarification what I have is frames 1 to 100, but I only want to export frames 10-40... In case it matters; I'm exporting to FBX using the 2009FBX plug-in from Maya 2011! any help would be…
The near and far clip plane reset to 0 and 10 no matter what I set in my preferences. So each time I start a new scene I end up having to fix each camera's values. This seems to be a common maya bug that most people just work around. I'd like to figure it out tho. Has anyone had this before? What is the solution?
I was browsing through the Team Fortress 2 shading pdf http://www.valvesoftware.com/publications/2007/NPAR07_IllustrativeRenderingInTeamFortress2.pdf I was wondering if it is possible to set up a real time shader in Maya to do what team fortresses shader does. Like making shaded areas and shadows cool not black, so it…