Home Technical Talk

Maya - Bevel subd preview

kmdan
null
Offline / Send Message
kmdan null
Hi!

The new maya ext 2 bevel looks pretty great. I did a quick script that sets the hard edges with 30 degree tolerance, and assigns bevel to hard edges, and the cleans up the occasional N-gons with meshcleanup+triangulate+quadify.
The end result is a basic-rough subd model.

It's basicly a process from Max, where I usually used Smooth (30 degree tolerance)+Quadchamfer+Turbosmooth to preview the hardsurface model. 






Replies

Sign In or Register to comment.