Hi Im currently part of a dev team working on a game of thrones mod for the game mount and blade bannerlord. I am unable to pay for a 3D artist and I’m looking for someone who would be willing to assist and make models and/ or textures for the models I’ve already created. I have edit and retextured some models myself and…
Edit: Closed for the time being. Thanks to everyone for applying! Bounding Box Software is looking for a freelance artist to make several texture sets for our old school FPS Prodeus project website: https://www.prodeusgame.com/ project trailer: https://www.youtube.com/watch?v=JV5iQLhPunU Example of the texture work needed,…
I've created both my diffuse and my black/white transparent map for the model I'm building. I load both maps into the material editor (diffuse from the diffuse rollout and transparency from the transparency rollout). Then I assign the new material to my model and enable the button to show the map in the viewport, I end up…
Are you a student looking to strengthen your portfolio? An experienced artist looking to be involved in an active and unique project? The Legions: Overdrive team is currently seeking a Texture Artist to work with our existing Art Team. Legions: Overdrive is a non-profit, community driven first-person shooter based off the…
CLOSED: This posting is now closed as we've found who we were looking for :) Thank to you all! Hey everyone, we are DynamicDust and we have recently released a game for iOS/Android called Amaze. We are currently working on a complete remake (or sequel if you want), with entirely different graphics and most importantly…
Hi! So I want to find the best possible setup for the following textures: * Albedo RGB * Opacity * Normal RG * Height * Emission RGB * Ambient Occlusion * Metallic * Roughness I've prepared the initial layout, which is the best I can think of by myself, but I'd be happy to hear your suggestions on that. And I don't care if…
Hey, I've recently been playing Dishonored and Star Wars MMO and I really like the texture style they have. I've attached an image to better explain what i mean. The bit I particularly like is how they use many colours to make up the overall colour. so the greyish metal texture on the mine cart prop is actually made up of…
Hi There! I am trying to create a 3D model of the roads around our university to use in a simulation program. I was wondering if there is any way to somehow apply an SVG file to the road texture in order to easily paint on the road lines. For Example: I have a large surface in blender with a pavement texture tiled across…
Hi, everyone. My name is Valeriy Vdovin. In this post I represent Redlab studio. Redlab is a small but international team of freelance 3d artists. Over some time during which we worked togather, we have developed strong inner structure and discipline and have full right to call ourselves a studio. Right now we are seeking…
Hello! I'm looking to commission a series of low poly-ish (up to about 4000 tris is fine) models with only diffuse textures done in a painterly style (links to the sort of thing I'd be looking for at the bottom). I only need the model unwrapped with a diffuse texture (and pref the Photoshop file if there is one) in a file…