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[CLOSED] [Unity] Modeler/texturer + shader artist for a maze game (Oculus support) [1-2 people]

CLOSED: This posting is now closed as we've found who we were looking for :) Thank to you all!

Hey everyone,

we are DynamicDust and we have recently released a game for iOS/Android called Amaze.

We are currently working on a complete remake (or sequel if you want), with entirely different graphics and most importantly support for Oculus and Gear VR (thus also releasing a PC/Mac version of the game).

We're looking for someone to create models and textures for the game as we want to make it look spectacular!  Our team currently consists two developers, 1 UI artist and one concept artist. See one of the concepts attached!

The best part is, if you have your own ideas and/or want to be a bigger part of the project, we can definitely work that out! Help us, get paid and have fun! :) 

To sum up, this is what we need:
* main block and maze model + textures
* special block models + textures (start, finish, lift, trapdoor...)
* shaders ^^
* various particle effects, materials and/or shaders
* environment shaders, lighting 
* maybe more?

If you can do any of the above and have some portfolio, please contact me ASAP at nick@dynamicdust.com .

Thanks and cheers! 
Dominik


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