*EDIT* Sorry to necro this thread, but I got tired of looking at the texture on this guy, and after several crits on the thing I decided to take a day or two and retexture this guy almost completely (I kept the normal but that's about it) Would love some crits on the re-paint, there's a few things I still should go back in…
I've looked in several places and I can't find a solution within Max to fix this (though I may be overlooking a solution out on the web somewhere). Here's the skinny. I first noticed this when baking out a model a long time ago. In Max, it looks just fine in the viewport, but looks can be deceiving. Once baking the model,…
I am looking to make a TC named 'Pandaemonium'. In short, this TC will be a third person shooter, akin to Max Payne or Devil May Cry and is about a Vampiric mercenary hiring himself out to the highest bidder. For more info on what I've planned, please check out the Design Doc. It goes into far more details about…
http://www.udk.com/news-beta-aug2011 I'm really excited about this release. UDK now has material functions which I think is going to be huge for anyone who makes materials. We also included a library of functions that we've made over the past month. http://udn.epicgames.com/Three/MaterialFunctions.html…
Iv lost count of how many people use his basemesh and fail to mention that it based on arsh basemesh , i dont mind people using stuff for learning, but now making their personal work around other people work is a bit weird. Now you say "But man, Arsh posted the model for it to be used , otherwise he wouldnt have done it!".…
Hello everyone, my name is Chris Zukowski and I just graduated Full Sail University under the Game Art degree program as an environment artist. As you can probably guess I am currently looking for a job, but I am still welcoming any critiques on my site/portfolio/projects. Here is a link to my portfolio. [EDIT (old url…
I've been a while in this community, and I really like it. This is where I started from.. that will never change. It used to be a much more intimic and focused group, geared towards game editting solely, but things have changed.. have expanded since then. I think there should be 2 pimping forums: one strictly for game…
Just update some stuff on my portfolio, removed some assets that weren't that strong. Looking for some more critiques. Also, would it be possible/okay to buy a domain and have it forward to my artstation so that I can get rid of the ugly .artstation.com off the end? *EDIT* I can't see my signature so I'm adding a link to…
Hello everyone, Here is a piece I've been working on for a while. Sculpted some 3D assets and painted on top. You can check it out full resolution, plus a look at the destroyed architecture 3D assets, on ArtStation: http://www.artstation.com/artwork/9eRb3Q - Edit 1: I was recently interviewed by the folks at 80lv about the…
Hey guys I'm working with a modular building set in UE4 and its getting a little disorganized. I'm more familiar with Unity's prefabs. Essentially I want to make individual buildings that I can still append meshes to/ change materials/ edit. Blueprint seems to complicate this making it difficult to edit/ add meshes after…