Hi, my name is Michael and I'm an Environment Artist with 3 years of experience in games and film. I'm looking for full time or contract work and work primarily in realism. My portfolio can be found at https://www.artstation.com/michaelhuang97. I am readily available via email at michaelhuang97@gmail.com and Discord…
WHO WE ARE We are Magnet Hill. The core of Magnet Hill is Elijah O'Rear, a programmer/designer in Portland, and Ari Velazquez, a designer/programmer in San Francisco. We've learned a lot from our time in AAA and mobile games and we're excited to apply those lessons to our experience with VR. WHAT WE ARE BUILDING We've been…
Do you guys have any favourite level artists? I'm really enjoying some of the latest Ubisoft 360 work, especially Assassins Creed and Naruto RON. Although I have no idea whos worked on those titles . Until the end of Creed I found myself quite immersed in it, the only other recent game I had the same experience was…
Hello I'd like to share with you my environment: 'Druid's temple' It was inspired by the authentic temple in Ripon, England. Goal: personal training for creating and optimizing organic scenes faster and more efficient Scene ended up with ±12ms / frame without bottlenecks and streaming texutre pool of 850mb Without further…
Hey, I want to do a small environment that's set in the basement of an ordinary house. A photographer lives there and has a darkroom built into his basement. I aim for a dark, cluttered and kind of unsettling look with a slight 80s touch. I love the show Fargo so my reference for the room itself is loosely based on that. I…
Hey Everyone :) I love the site and this is my first post! I thought I would share this with you all - it's just a quick 250 poly prop I made over the last few evenings for a personal environment project, which I am just beginning. As I build up the elements I will be assembling it in UDK in my spare time. Any feedback…
Hi Polycount! So, I'm making an environment in UDK based on this concept art from Prince of Persia: My goal is to eventually recreate that shot as well as I can. So far, here is what I have blocked out: I'm still fairly new to UDK so any ideas on how to make it look better (especially lighting!) are greatly appreciated!…
Hi everyone!! My name is Galen Davis and I am an Environment Artist currently living in Orange County. I am looking for PAID Full Time and Freelance opportunities. I have shipped two games in the last year for studios here in Orange County, and am currently working as a Content Author with 3Dmotive.com on some original…
Hello. This is a project I am currently working on. I would like to share my updates here. Its a top-down, handpainted environment. My plan is to make some kind of stone altar to light up the forrest while it is a little dark. feedback is very welcome. Some of the textures so far. I am not sure what to do about that grass…
Hi everyone, It's been a while since I had time to work on any personal projects, so I'm very excited to be starting this new environment thread. It's a small cast away scene made for UDK and Sandbox, and is loosely based on the entrance to the Disney water park Typhoon Lagoon. I'm still playing around with placement, and…