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Druid's Temple Environment

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bpablos polycounter lvl 3
Hello

I'd like to share with you my environment: 'Druid's temple'
It was inspired by the authentic temple in Ripon, England.
Goal: personal training for creating and optimizing organic scenes faster and more efficient
Scene ended up with ±12ms / frame without bottlenecks and streaming texutre pool of 850mb
Without further ado:









For 360 view for this one - visit my ArtStation!:)
https://www.artstation.com/artwork/xLKPE


And here is some breakdown!

Moodboard:



ConceptPlan:



Mesh examples:



Material function:



I'd like to know what you think?:) What should I change, where to focus my effort ? 
Thanks!
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