Hello, fellow creative minds. I am a student studying to do 3D environment design in videogames and fairly new here. Currently, I have 8 months left until I graduate and want to finally push for my student demo reel projects. I currently am working on three underground subway system concepts that will soon be complete. My…
I'm currently using mask's generated in World Creator for my terrain, problem is they don't hold up for close up shots, even at 8k. how can I get around this, are there some techniques environment artists use that i can implement? any help is appreciated.
Please take a look at my website: www.chrisedwards3denvironmentart.com. My focus is Environment, prop, and vehicle design. I love to work on science fiction models and props particularly. I am also a texture artist. Contact/Resume and other info is on my site. Thanks for your time.:)
looking for tips and exercises for building a visual library as an environment concept artist?. Also when doing studies should you try for 1 for 1 or close as possible without copying?. And does it matter when your photo bashing the final piece anyway? Thank youREPLY
Hi, my name is Nate Broach, I'm currently seeking paid work as a 3D environment and prop artist. Freelance or full time. Here are some examples of my work. You can see more at www.alter-nate.com Thanks! cynicalstudios(at)gmail(dot)com
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…
During these past few months been working on this diorama trying to expand my understanding in props and environment design. Modeling in maya, sculpting in Zbrush, fabric simulation in MD, baking in marmoset, texturing in SP/Photoshop. Please check the Artstation page to preview the scene in marmoset viewer:…
I'm available for work in environment, props, modelling, texturing, etc. I'm a highly motivated person and passionate about the work I do. Please email me for more info. Only email me about paid opportunities as I don't have the work hours to devote to unpaid work. Thanks Portfolio: www.julianvermeulen3d.com Email:…
APPLY HERE: http://coldironstudios.com/careers/ NOTE: · Applicants
without a portfolio will not be considered. Position Summary: Cold Iron is seeking an experienced Principal Environment Artist to join
our world class team on our next AAA title for consoles and PC! Do you excel at
building props and spaces that are as…