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Time Out - 3D Stylized Isometric Environment

polycounter lvl 2
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ibrabdo polycounter lvl 2
During these past few months been working on this diorama trying to expand my understanding in props and environment design. Modeling in maya, sculpting in Zbrush, fabric simulation in MD, baking in marmoset, texturing in SP/Photoshop.
Please check the Artstation page to preview the scene in marmoset viewer:

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