if you want to get better at 3D art, you're going to have to buy the software and train yourself in your free time Last I checked Novedge had one of the cheapest listings for a Zbrush license (I'm not sure if this is the case anymore, I don't see a perpetual license listed, would want to double-check), you can also buy a…
Panda exports .X files. But it looks like it only makes BMPs out of your textures? BMP supports alpha but it's only on/off alpha IIRC. You should try .DDS format instead, which is Microsoft's texture format so it will work with .X files. Do you have Photoshop? Nvidia makes a plugin for Photoshop that saves in DDS format.…
Hi All, I am trying to understand how the M_DPW_Bot material is setup. As its a complex material with lots of packed textures. I would like to use this material setup for my own model. Does anybody know how the channels are setup. As I want to export out my textures. ********************************* Material from…
We are creating a animal model that has fur for a new game. We are creating it in Blender and will import it to Unity. We are going for an midpoly aesthetic similar to Breath of the Wild/Everwild We are trying to create a fur texture on the mesh but it keeps coming out odd and too pixelated. Can someone share an…
I've created a new project at 8k x 4k and when I attempt to export the tifs absolutely nothing happens. I created a second project at 8k x 4k but set to work at 50% res (so 4k x 2k) and the textures export fine. Does DDO have an issue actually saving out textures at 8k? I hesitate to ever work at half res because if I'm…
Hi guys, Doing some tests in Zbrush this week and I ran into an issue. When I export my depth map from Zbrush it wont tile as the lighting is different on the edges of the texture. I have done this several times already and its worked in the past. Can anyone let me know what im doing wrong. Here is my rendered texture in…
So about 6 months back I decided to learn how to make some alternate clothing textures for Left4Dead 1 & 2 characters then edit the material files so I could actually see/use them in game. The 1st outfit was inspired by a bright camo guitar owned by Stephen Carpenter of the band the Deftones. So I did a quick paint over…
Hey guys, been trying to get my head round this for the past few hours and can't seem to get anywhere. I'm using Mudbox to sculpt and paint a stone column, but I've got a problem when it comes to texture painting. Whenever I try to paint in Mudbox, I get this strange 'grid' effect that I can't seem to eliminate. The thing…
Besides the human study I've also been working on these 2 short little animations this week. It's nothing special, but I'd just like to share them. I'm starting to like animation. #1st Assignment: Pixar Animation Appearantly the guys over at Pixar are given 1 week for 1 second of animation for their feature film projects.…
Good day All, I'm in the middle of remaking an interior aparetment from an old game I've enjoyed playing over the years. I've hit abit of a snag with what techinques to use when i comes to creating a building interior. 1. I'm not sure whether to create all the walls modular or create the walls as one room. I ask the…