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Left4Dead texture mods (outfits)

So about 6 months back I decided to learn how to make some alternate clothing textures for Left4Dead 1 & 2 characters then edit the material files so I could actually see/use them in game.

The 1st outfit was inspired by a bright camo guitar owned by Stephen Carpenter of the band the Deftones. So I did a quick paint over mock up.
mockup.jpg


here's what the texture pages/flats look like. I'll link to them as they are big 2048's

original Zoey- https://dl.dropbox.com/u/3768471/zoey__color.jpg
my version- https://dl.dropbox.com/u/3768471/poey_diffuse.jpg

now some modview shots with some animation poses

pinkpurp_camo_zoey.jpg
pinkpurp_camo_zoey2.jpg

and some ingame shots

zoey_ingame3.jpg
zoey_ingame2.jpg

Then I did a bunch of different outfits for the cast of Left4dead2. Various band t-shirts and some inspired by "Tim and Eric Awesome Show"

vacation_nick.jpg
Referee_Coach.jpg
Ellis_outfits1.jpg
Rochelle_shirts1.jpg
Rochelle_shirts2.jpg
Beaver_boy1.jpg
Beaver_boy2.jpg
Killers_Rochelle.jpg

The only thing I didn't figure out was how to make new Specular maps. It looked like they are doing them as a alpha channel within the normal map. I attempted to get one to function but it didn't work.

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