It's been two years since my friends and I finished the first installment of Fallout: Project Brazil, our major mod project for Fallout: New Vegas. I've been kinda aimless since then, working for small indie game companies as a 3D and texture artist, shooting events as a photographer & videographer, and a couple large…
In my view Enterprise is second worst, ahead of voyager and tied with DS9. The original series then the next gen. With the best star trek ahead of all other spinoffs by atleast 20 yards are the original 6 movies. Even the horrible save the whales was better then the cockflop of the TV series(es) My personal favourates are…
Hi guys, I am working on a Star Citizen style corridor for study and portfolio work. Now what I am trying to do is how artists over there do their environments and piece together all of it to recreate one done by Matthew Trevelyan Johns. By turning this into a learning experience, I might learn a thing or two. So I am…
Hey Guys. I'm currently working on a Star Wars landing pad environment with heavy influences from Egyptian architecture and styling. Things are going well so far, here are a few shots of the WIP: And here's the piece as it is now. I've gone for a more ancient and mythical sort of style, not abandoned, but rarely used.…
If you know who Daarken is or not . This story of how he started out and what kind of mess he had to go through. It is worth the read, i am not complaining any longer. http://daarken.com/blog/2012/06/06/starving-artist-no-really/
Hey girls and boys , For the last few months I was working with my friend on a unity game for a mobile device. That's all well and nice but I want to make a good looking teaser trailer for it. The whole video sector is new to me , never edited videos before , never made a logo , etc... So if you could spend a minute or two…
Hey guys i have a question on using custom textures but still use mental ray shaders, in 3ds Max. This is for a final for one of my classes in college..advanced materials and lighting. Our final was to model a mechanical bug and render it nicely. i chose to do the crab guy from star wars! first here's my model: Now what im…
This first approach to the splash art of jhin dark star with a more profiled design, is still incomplete to the face, if you want to think about it to have the best possible version. http://polycount.com/discussion/194099/riot-creative-contest-2017-verdsky#latest…
wow ,looks as though I am starting a game dev company. Can't give too many details right now but yeah I had always planned to go down this route and finding a good partner was always the problem. Anyway stay tuned it seems very promising:)
Ok just finished this bad boy last week and wanted to post this to share. If you saw my last project posting I did that asset in Substance Painter, so this time around I wanted to use DDO to see what results I get. In my opinion I fell that DDO is a better texturing program for now. Although, I do hate the fact that when…