Attention tech artists! What is a good tool idea for a beginner-intermediate tech artist to put on their portfolio that will also be great for learning? :3 I am a solid 3D artist who can also code, but my implementation experience is low. Also my emphasis is environment art!
Hi all, I'll try my absolute best to keep this short, I'm a generalist 3D art / 3D animation / VFX student who is worried about losing conceptual creative freedom in the video game industry - or film industry as I'm Australian and the video game industry is small here, if I continue with those career options. I also don't…
This Is a mech that we have to high poly model in three days and is almost done. Just another pass for details and it should be finished. Along with reference