Ive created a model in 3Dsmax 9 and am importing it into UDK (the new one) there is no real problem until i apply the normal map ive created and then i see some bad shading going on where ive flipped my UVW's in max. here is a picture of the effect; here is a sample of my UVW's showing that ive flipped half of them and…
I went ahead and picked up the Jap copy, it's awesome. I loved DMC1, it took me about 9 hours to complete and was HARD!!! (On normal mode, fuck the easy mode) I thought DMC2 blew chunks. I breezed through part 2 in a little over 2 hours; the game had zero challenge and zero strategy. DMC3 returns to it's roots, Has a good…
I was recently commissioned to do a piece for a Kickstarter project, Heroes' Tale. The project is a tabletop Role-Playing Game fusion Trading Card Game, hence RPTCG. You can see more about it, including awesome artwork by some amazing artists, here: http://www.kickstarter.com/projects/24348879/heroes-tale-tcg Here's a…
My name is Lisa Tiano, I am a Senior Recruiter for the Video Games Industry at Emerge Interactive Agency (www.emergeagency.com). I am working very closely with a studio in Southern California that is in urgent need of a Technical/Effects Artist. The studio was founded in 2003 and has since shipped three titles, all of…
Hey guys, This is my first post on the forum. I am currently a student studying games design and I am having a problem baking out an ambient occlusion map for a brick pillar that I have modelled. The problem I am having is when I project my hi res model onto my low res model, the low res model shows through as black blobs…
Character Artist (Southern California) My name is Lisa Tiano and I am a Senior Recruiter at Emerge Interactive Agency. Emerge is a staffing firm that targets the video games industry. I am working closely with a studio located in Southern California that is in need of a top notch character artist. My client has shipped…
Hi everyone! I'd like to share some screenshots from a project I've been working on for the past few weeks. A fully procedural open world landscape project built in Unreal Engine. Still a work in progress, comments / critiques are welcome! It features: -A 64km2 landscape -Level streaming (Split in 64 levels, streaming…
Alright dudes. So I'm making an 8-bit style game, official thread with all the pixel art and so on over at TIG SOURCE I'll post some of the concepts here as I go. So if you like 8 bit, 9 bit, 12 bit and 15.99 bit jump in and say hi. Any feedback welcome. These concepts are to help me with animation and will probably end up…
Hey guys, im a recent grad from Illinois Institute of Art. Im 25 now,Its been about a year and a still cannot find a game art job. Im having a difficault time staying positive about the situation and wondering if it will ever happen. I pay 50xxx for an education that i now realize is useless and i never should have went to…
In Switzerland we all have to serve at the swiss military for 10 years, 21 weeks at the beginning and then 3 weeks every year for the next 9 years. I used to be an outdoor pioneer for the last 3 years. Until someone from the military called me and asked me if I was interested in doing animations and models for the Army…