The first part of an effort to get better at working with baked lighting and especially getting a deeper understanding of lightmass and the whole UE4 lighting framework. Photo by Evgeny Larin https://vk.com/eehhh?w=wall-122059144_5908 https://www.instagram.com/catinbag/ Full project https://www.artstation.com/artwork/rA52x6
Heya! It's been awhile since I've done some serious hard surface stuff, and I realized I'm super out of practice. So I thought I might share what I'm working on and get some thoughts. I'm curious to hear what workflows/tips might be recommend. I'm unsure of what an effective workflow for something like this might be, so…
hi,I just want to share some basic composition tips. I'm trying to explain how we can deliver better readability by adjusting proportions, leading line and detail distribution. more tips on my facebook https://www.facebook.com/groups/116341985204628/ Apply a bright value on the background to create a sense of depth between…
Every time I try to export a selection to any format, I get the error message saying nothing is selected and I automatically go into component mode. I remembered this happening to me before but can't remember what fixed it. Help please :( Addendum: Export All works but it's a cumbersome workaround.
Hi; I'm currently 14 years old and live in Germany and I think I want to get into 3D art and maybe make it my career later on if I can. I have never really made any art, except maybe this http://imgur.com/a/m6PKr from my Minecraft phase, or this http://imgur.com/a/mBce5 I downloaded Maya and 3DS Max, and from what I can…
Hey everyone! Just trying out something I've never tried to hand-paint before...grass haha! I maaaay have gone a bit overboard with it. However, any suggestions would be most welcome! I will be starting to post a LOT of handpainted textures-as this semester I'm working on a ton! Thanks! anya
**Update for those who wanted to be updated!** So and UPDATE on everything: The book came out finally. For those interested there are two versions: A digital version (which is half off right now) and a physical version: The Digital Copy can be found here The Physical Copy can be found here It comes with 140 pages, nearly 3…
This is a WIP model of an alien horse creature. I started with a low poly sculpt and built topology around the sculpt. I don’t do retopology often so I would appreciate honest feedback on aspects such as the edge loops. I would greatly benefit from it. Since I was using a mirror modifier I only saw that my model had 7k…
Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…