Hello, i´ve done a low-ploy character to get it in a 3d-engine for mobile devices like iphone or android ones. This character has aprx. 800 tris. 512k color map. Thats ist. Now i want to build up the enviroment. What i read is, that for an iphone 3g i can have totaly 7000tris simultanly on the screen, right? My idea is to…
Hello, i´ve done a low-ploy character to get it in a 3d-engine for mobile devices like iphone or android ones. This character has aprx. 800 tris. 512k color map. Thats ist. Now i want to build up the enviroment. What i read is, that for an iphone 3g i can have totaly 7000tris simultanly on the screen, right? My idea is to…
Hello, I'm looking for a person who can draw pixel art and UI for a 2D mobile pixel mining game. (Contact me for more info about the game) The game will be launched on Google Play with potential microtransactions and the profit will be shared. (If money is your primary goal, please ignore this post) There aren't any age or…
I have been using Core Framework shaders and they are very, very fast. A friend even had his game which only played on iphone 5 before, but was working way down to iphone 4 with core framework shaders. Thing is those shaders are not unity 5 compatible. So anyone knows of a few shaders that work well with unity 5. Just…
I am making a few mobile game characters that will be heavily animated using about 15-20 bones. I am at the modeling phase of my game and just wanted an idea really. Good thing is that each level will only feature one such heavily-animated character and the enemy characters will be extremely low-poly and unanimated and…
Lumba is a San Francisco based game studio dedicated to crafting quality mobile experiences for a predominantly Middle-Eastern market. We are currently looking for a talented animator to help with updates to two of our previous titles. This is a remote contract position - after the bod of work is done the contract may end…
Know someone or are someone looking for a career opportunity in the Mobile/Social Video Game Industry? Well Ladies and Gent's Ludia Games here in Montreal, Quebec, Canada is your goto company for job opportunities right now (Relocation fees paid under a case by case basis)! If you are or know someone in any of the…
Hello Technical Talk Gurus, I'm working on a racing game for iOS/Android and I'm trying to figure out a good way to pull off a sand storm effect (with directional wind) for one of the tracks. The game is being made in Unity, which only supports soft particles in differed lighting (which is a no go for mobile). Any ideas on…
Hi all, Long time polycounter here and learnt a lot from the community here, all the way back to the Quake mdl days! I need some help with feedback and suggestions for a modelling app Im developing, called Sketch 3D. Its a 3D modeller ,with which you can block out simple 3d models on the mobile. Its main aim to serve as a…
Lumba is a San Francisco / Dubai based company specializing in creating first class mobile games for the Arabic speaking world. We currently have three titles (with a fourth in the works) which are doing extremely well. Our second and third titles, Tribal Rivals and Temsa7 Army, were chosen as part of Apple's "Best of…