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low poly character - mobile devices

Hello,

i´ve done a low-ploy character to get it in a 3d-engine for mobile devices
like iphone or android ones. This character has aprx. 800 tris. 512k color map.
Thats ist. Now i want to build up the enviroment. What i read is, that for an
iphone 3g i can have totaly 7000tris simultanly on the screen, right?

My idea is to build a race-track through a forest field. Second level could be a
flower field. Something like this. For that race-road-tracks i thought to make
a modular system. For example "turn left"-road, "turn right" road, straight etc.
Maybe i will have 10 road-moduls. Want to test the things in Unity3d. What do
you mean? Am i on the right way? Some tips / advices for enviroment...?

Here are some animations:
http://vimeo.com/20926489

cheers
D.


PS. sorry for double-post. Don´t know how to change section, or delete post.
Is there an info, how to embed vimeo videos?
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