Last
Update (4/11/2020) ------------------------------------- Hey guys! This
is my first game environment scene and first to learn the whole Game Pipeline. At first,
I was looking for topics related to Hong Kong, however, Cyberpunk 2077 was
promoting. I was curious about the difference between Eastern cyberpunk…
Hey all! I posted this on the waywo thread a little while back, had a few days to mess around at the time and started a desert environment that was very much inspired by Act II of Diablo 3. Since then I hadn't been able to work on it, but I just got back around to it today, so I decided to start a w.i.p. thread for it.…
been working on this vehicle (Mobile Exploration Complex) for the past few months. Finishing up detailing stage, going to move on to textures and then rigging soon. Inspired by Soviet tech, Cyberpunk and Star Citizen. Really enjoying the process and learning that comes with it.
Hey guys, I'm back with another project so prepare your keyboards because for the next few weeks I'm going to need some serious crits Anyway, as an assignment for my modelling class we are required to create a a short animation between 60-180 seconds. Since me and animation are not very fond of each other, I have managed…
Hello polycounters, Before I talk about the heli I just wanted to give a quick intro. I've been a longtime lurker of this site and have gained a lot of insight and inspiration from many members, especially over the last 12+ months as I've been overhauling my portfolio. My background in games started back in 2004 when I…
Hello polycounters, I am posting a thread representing my group for a project we're working on in college. The idea is to make a real-time level using UDK believable as possible in terms of the "realism" and to make it fit within an existing IP. (In a way, think fan art, but in the terms of like -- this would be the DLC if…
Hello! Over the past 2 months, I've been working on a Red Dead inspired interior saloon environment. Although I've marked this as WIP, this environment is almost finished and I've been polishing it for a while now. Just posted it here to see if I can get any feedback before posting to Artstation! My references were mainly…
What is the game: A JRPG-style game involving social links and the battle system from Grandia made in the Unity engine. A different setting involving varied characters. Anime art style inspired by Wind Waker and Naruto UNS series. The game will have different features like crafting, base building.For the battle system…
Hi guys, It's my first time posting on the forum. I've been enjoying my stay so far, and I'm looking forward to lurking your art a bit more! Seeing all these great creations people make, I wanted to try! SCROLL DOWN FOR SHORT VERSION, GIRLY CRYING BELOW. First, I'd like to develop about the kind of work I want to do. Some…