Hello everyone, If any of you recognize me, I am Anayar from the TGC forums. I was directed to Polycount by Asher (as he is called around here). Ive been reading through others threads and finally worked up the courage to post some of my own work. This first sketchbook of mine is going to be on my Weapons Pack that I am…
Hello everyone ! I joined polycount a couple years ago but never felt confident to start a thread here but I think I should have to keep better track of my progression. But it's never too late ! My name is Jesse i'm a 22 year old french 3D artist currently intern at ForceField VR (previously Vanguard Games) and my main…
Alright, so here's the situation. I've got this cloud thing, that needs to have a very subtle undulation over the course of 30 seconds, as shown in the video. Its a REALLY subtle animation, so look close. https://www.youtube.com/watch?v=gzuZdiKm9cI&feature=youtu.be I made this animation in 3ds max using animated noise…
Hello guys, I am new to the polycount forum. So, I decided to start posting by creating a sketchbook here I will put some of the work I have done as well as add any new projects and I will do. this thread will work as a project progression as well as an Art Dump. Any feedback is more than welcome as im always learning. For…
Hey Polycount! I absolutely love Overwatch as well as the games aesthetic, and have been hyped for some time now. (comon Sombra!). So when I came across the Overwatch Link concept by the super talented Jeremy Vitry, I just had to make it in 3D. (with permission :wink: ) Most parts are still in blockout stage and very WIP…
Hey everybody, I am working on a game project for class and I was chosen for the job of character artist. Im pretty descent at sculpting stuff for a 3d print, but ive never really made anything that needed a retopo job on it before. I was wondering the best way of going about it. Ive seen some people retopo the whole…
Hey polycounters, I just wanted to share with everyone a short mentorship I have posted up on Gumroad that goes for 2 weeks. This is due to Christmas and the holidays or else it would normally be 1 full month. Check out all the mentorship info here. https://gum.co/puDCH Sign up ends Dec 4, 2016 (I know this is very short…
Don't know how involved Polycount is with Halo Anyone have opinions about this release? [ame=" https://www.youtube.com/watch?v=BxsYQtltOco"]Halo: Spartan Assault Announce Trailer - YouTube[/ame] With the Xbox One looking pretty grim and now this, I think Microsoft marketing team has dollars signs in there eyes, Turning…
hello Polycounters! I recently attempted a simple tutorial on generating normal maps in max... I followed the tut step by step but my final render is this... I assume this is a cage issue but I have adjusted it every which way... ... all yield the same result. I have this feeling that I am missing something very simple.…
So I was browsing this forum and a couple of others and I see that you dudes really like people who make Pokemon models, so how about this I was browsing a site that will remain unmentioned and I happened upon this, I thought to myself wouldn't it be cool if the 3D artists of the community spliced some sprites to make…