I think I'm a year too late on submitting this to CAPCOM, but here's something I've been scouring around DeviantArt and the latest video game console games for (to no avail at this point): the PErsonal Terminus P.E.T. and the Link P.E.T. and all their accessories (Wireless Plugs, Gates (like Battle Chip Gates), P.E.T case,…
My latest render is below. renderhjs- Unfortunately I am doing this for a client and thus do not have any say over the placement of anything inside the box. I have limited control over camera angles as well. I'll give photometrics a try. The box is double-think corrugated cardboard so I'm trying to avoid it looking like…
I focused on modelling and UV unwrapping the interior walls and floor, as the interior space is the first and highest priority area to be completed in the modelling process. ~ OPEN TO FEEDBACK AND SUGGESTION ^^ ~ Interior Wall & floor (Modelled and UV Unwrapped.) Window Wall. Its upper Ventilation and main window are…
Hey Folks , I’m excited to share my latest artwork with you! It’s been a project I’ve worked hard on over the past few months and I’m happy to finally show it. This piece represents my growth as an artist, and I hope it connects with you in some way. I hope you enjoy it.
Looks good. Your 2d work is great and your 3d is coming along. I really like the simplicity of the site and its easy to navigate. I'm not a fan of the Best section. I think its better to leave that up to the viewer to decide. Other than being redundant, I think it takes emphasis off the rest of your work. Your…
Hi all, Not sure I am the only one, but I had a hard time making my Intuos 3D tablet work over wireless on macOS. - It did work over USB. - It did work over wireless for a few times, but I couldn't find a consistent pattern to persuade/activate it. - Unlike Wacom bluetooth product, the connection is not managed by macOS…
If you like the game we'd appreciate your vote on Steam Greenlight! My name is Tim Remmers, together with Dion Koster I am working on Megabyte Punch. I use this thread to post updates about the game development of the game My role in this two-man-band is the art. It is a great experience and challenge to put down a…
Hello everyone, Continuing my journey as a 3D artist specializing in hardsurface modeling, I'd like to share my latest project. I wanted to create something with a practical purpose, moving away from themes of destruction. This led me to the idea of illuminating the darkness of the space industry with spotlights. I welcome…
Hey everyone! 👋 I’m excited to share my latest 3D environment – The Infernal Gate. This project was inspired by ancient fortress ruins, combined with lava flows and atmospheric lighting. My main goal was to create a strong sense of scale and history while making sure every detail tells a story. I’d love to hear your…
Interesting method. I think I get the approach you're referring to. I've used it before when making hard-surface stuff. It's not likely I'll be using this for where I'm at with this particular project, but it is something I could make use of in a future project. Especially if I ever do an ecorche of the body. Also, fear…