Hello fellow Polycounters! Here is my version of the ArenaNet Art Test. I know this is old news, but I would love to get any kind of feedback on my project to better understand what improvements I can make on this project or in the future :) . Complete breakdown can be found here:…
So I am about to start an art test and I have a couple of questions. 1. How do you make a rectangle UV map? (256x512) and the second I will quote the doc they sent with the test: "The alpha channel of the normal map texture should be used for specularity." What does that mean? I have honestly never heard of that before.…
Hello everyone. Been trying to land my first gig, as such everyone wants and art test, he is one I can show. Just wanted a hi rez bust ready for baking.
At Blitz they gave me an art test which went well. They have art tests for animators also as they gave me the wrong max file which was for an animation test:) I was a bit of a noob back then and am not sure if they give tests to everyone, ie those with more experience. Weirdest test is at codemasters, I was there half a…