Hey everyone, So, I'm just getting into learning sculpting in Zbrush. I've got this head as far as I want to take it and now I want to retopo it in Max. I've never retopo'd anything before or really made anything directly in Zbrush (like this head) and then moved it to Max. I have made base meshes in Max and taken them to…
I've slowly been doing a 30 heads 30 days challenge from the wonderful @Elithenia I've kept some of the rules used; - You can only subdivide once - You can spend no more than an hour on each head If anyone has any feedback or tips I would love to hear them.
Hi guys, Im currently working on a single piece for VS its a head piece and using the pre-existing hair (albeit with bits chopped off), I have bound the object to the head but im having difficulty mirroring the "head bob" animation or free flowing look" that the original hair has, so my question is how do I do this when I…
When practicing fast sculpting exercises, I find that is easier for me to make a good quality head if it is "Ugly" than trying to make a beautiful/handsome head. Of course with an "ugly" old man's head, proportions can be a bit off and wrinkles make the sculpt look cool. My question to you is: Is it harder to make…
There's a new kickstarter from anatomy for sculptors, concentrating on head and neck anatomy that might interest people https://www.kickstarter.com/projects/sandiskondrats/head-and-neck-anatomy-a-book-with-3d-augmented-rea I would consider their first book an essential read for anyone into character art, so have high hopes…
Hey guys Im going to try to go through the process of making this egg head guy and put him in the marmoset engine. Some things I have never done before so Im hoping some of you other talented artist can help me out. And critic is always welcome. I want this egg head guy surrounded by other eggs on the table or floor and…
THREAD SHOULD BE CALLED: [Chivalry] – Halberd – Head Monger Halberd _____________________________________________________________________ Hi everyone! I have been watching the forums for a while and have finally decided to post, below are some concepts I came up with for the halberd. I think I stuck pretty close to the…
Ok, this head should look a ordinary face with nothing special in it. just looking like me and you. So that's what I ended up with: Please help me find the mistakes I made that make this head look "wrong" and unnatural. I'm very happy to read your comments and I will learn from everything you'll teach me.
Hi guys, looking for some feedback on my first summer project. I had a blast working on it, and I'd love to get your feedback and critique on it. I started with a quick concept sculpt of the dragon using a couple of reptile references, that I then retopoed and textured. It is one of the first model I retopo, so I'd love to…
Thanks :) Your suggestions and information helps alot... i keep thinking i'm a bad modeller but to hear "Its getting better" is great to hear! I've added some more like the back of the head but i haven't done the sides yet... i think i managed to sort that flow problem out a bit in my newest render... I think i have fixed…