Hi guys ! Here's some shots of a props from my upcoming UE 4 scene ! #project1988 You can find more screens in my Artstation : https://www.artstation.com/artwork/XymWl Hope you will like it ! Thanks !
I really like to use MASH in Maya because its really easy and efficient. I hope you like it and give feedback. Thank you :smile: My blog post : https://gadsby.me/mash01/ https://vimeo.com/237703141
The first part of an effort to get better at working with baked lighting and especially getting a deeper understanding of lightmass and the whole UE4 lighting framework. Photo by Evgeny Larin https://vk.com/eehhh?w=wall-122059144_5908 https://www.instagram.com/catinbag/ Full project https://www.artstation.com/artwork/rA52x6
Im currently looking for the art book found here http://www.fzdschool.com/gallery_fzd_book_01.html If anyone has one and is willing to sell please message me :)
Hi. Please submit your final entry in the following manner: "In game" shot - at any of the following sizes, no antialiasing, no texture filtering: - 320 x 480 - 480 x 272 - 256
Hey everyone! Just trying out something I've never tried to hand-paint before...grass haha! I maaaay have gone a bit overboard with it. However, any suggestions would be most welcome! I will be starting to post a LOT of handpainted textures-as this semester I'm working on a ton! Thanks! anya
This is for a unreal fantasy MOD a friend and i are bringing back to life, included is a dragon that is near complete, and a fortress static mesh, opinions and crits appreciated The mesh In game Fortress -Buddikaman-