I've never fully understood UVW Unwrapping in 3DS Max. I went on a 3 year university course on Games Design and I was never really taught anything. Anyway, not going to get too wound up about that now if you guys can help me :) http://imageshack.us/photo/my-images/593/milkfloat.jpg/ I've created an abandoned milk float and…
🌟 Introducing our latest Unity asset 🌟 ☸️Player Status Pack 01 🎥 Watch the full demo video on YouTube and get a quick sneak peek in our YouTube Shorts. 📺 Full Demo Video: https://youtu.be/HmKxnmYGPdo🎥 Short & Sweet Sneak Peek: https://youtube.com/shorts/jEBkvk_uT8E🤓 Explore this VFX Pack now:…
Hey. Thanks for the cool program. I've been learning the workflow over the past week and we are about to use it on a game as one of our main texturing applications. I've just downloaded 2.0 and am checking it out. I created ton of materials for 1.8 today, but it seems I can't use them with 2.0. They don't show in the…
Hello everyone! I am a long-time polycount lurker. I've just decided to make an account here because I've noticed some of you here studied at Teesside University and there is also an older thread regarding this. Long story short, I am a fine arts graduate from an East-European traditionalist art uni (graduated in 2014).…
Hey polycounters....This is not for Lego, or Jumpgate .. We need someone who can switch from modeling a barrel to Beelzebub without losing a step. Modeling needs to be A++, Texturing needs to be A++. please apply @ www.netdevil.com you can also pm your Porfolio and I will see that it gets to the right people From the…
Submit your entry to the PETROL/BLOOD contest here. The deadline is August 9th, 2014 @ 23:59 EST (GMT -4). IMPORTANT: This thread is for final submission images ONLY. There is to be no discussion on entries in this thread as it will be used for judging. You and your team will be creating a diorama that depicts 2 of the…
Hello, From searching online forums and Polycount its clear I am not alone in my very consistent and frustrating problems with normal maps. This post is not for for a specific problem with a model its more to find out what you pro's think is the most hassle free and fast workflow to produce a quality model with a normal…
RappaTools3.1 RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire…
I currently have a 95% finished environment concept which can be seen here: http://imgur.com/3ZQqyW8 (I'll provide a MUCH higher res PSD). It's of a map in our game development project. The original artist and I are having trouble getting the grass right so we thought hiring multiple people to try it would be a good idea.…
Hello there. Sorry for making my first thread so long and how you say, blunt, but there is something that has been bugging me for quite some time. Why is it that consumer cards perform so badly in Maya for me (2016 SP6 in my case)? Essentially I can separate a 3 million polygon (before subdivision), 1200 object model onto…