Henlo and greetings... I tried to retopo model imported as decimated mesh from zbrush but something strange happens in maya. Someone told me i need to set up mesh distance in quad draw, where is that option? i tryed to google it, coludn't find it.
I'm currently using Maya LT which I think is a dumbed down version of 2016. You might give these scripts a try: I've been used to older versions of Maya where when you pressed W it reset the axis constraints on the move tool. In later versions of Maya it does not do this which got in the way of my work flow. MoveTool;…
i have tried exporting to different file types with no luck. is there a way to import a model i created in max to maya? if anyone knows how, could you please point me in the right direction.
i have pretty much just started out on FX in Maya. Have been working on some snowing effects with Maya nparticles. Anyway i saw a tutorial in youtube on making Venom goo effects in C4D using thinking particles. I have tried out setting goal to the emitter nparticles but the outcome doesnt look like how i desire them to be.…
I am working on a school project where I need to model a container using subdivision modeling. I am new to Maya but have a few years of experience with Blender. I tried adding a loopcut to the frame of my container using the multicut tool and the mesh for the frame completely disappeared. CTRL-Z did nothing so I thought…