Here are the six individuals who will determine the winners of Polycount's Brawl Tournament. This week they will been sent the Top 5 Fighter entries and Top 5 Stages as voted on by the Polycount Community. Collectively they will determine the winner's of the Brawl Tournament. If everything goes smoothly we will begin to…
Hey polycount community! Semi-newbie game artist over here. I'm a 1st year game student. Basically, I (along with the rest of my classmates) were given the same mesh to work with, a simple low-poly, pre-UV'd jet plane. The assignment is to fully texture it and then model some other type of attachment for the plane and…
I want to make free roaming car game. So which game engine requires less coding ? I am learning Environment art and vehicle modeling. So I can create vehicles, environment and other props but I don't know much about coding. I have tried Unity and Unreal engine 4. Is unreal engine 4's vehicle template with blueprint enough…
Hi I'm currently working on a team thats putting together a demo for the PS3. ( 3D fighter title) I'm a 3D artist by trade but mainly for arch vis though real time game dev has always been my passion ( even though with work I don't get much time to improve my skills.) South Africa has zero game dev community aswell :p Well…
So about 6 months back I decided to learn how to make some alternate clothing textures for Left4Dead 1 & 2 characters then edit the material files so I could actually see/use them in game. The 1st outfit was inspired by a bright camo guitar owned by Stephen Carpenter of the band the Deftones. So I did a quick paint over…
Hey everyone, This is going to be my 1st post here :) . Iv been following polycount for a while now and decided its time i get started on some portfolio pieces as well getting as some critiques to improve myself. Im modeling out my favorite gun from modern warfare 2. I think this is a good exercise for me to see where im…
1st - I love Teal'c! Was thinking about doing a reboot look one day, but haven't had a chance 2nd - yes there are some huge anatomy issues, but nothing even some general reference can't fix imo 3rd - this one is the most important - Despite the anatomy issues, you managed to capture the general look and likeness. I mean if…
Hi everyone, it's been a while so I wanted to give a quick couple updates. 1) We now have more free downloadable demos available. We have PC-x64 demo halls from both our Unreal and Unity included content. We also have mobile demos for iOS and Android which feature a Zen garden with NeoFur objects you can interact with in…
i was going to comment and say the same things Ichil3d, so ill just add to it. Basicly instead of getting all crazy on the rust and stuff. Simply look at the details you already modeled. And now think how you can make them pop by "grounding them" using rust, and ao and that sort of thing. I like to start mine by adding a…
So you essentially want a 3d environment that the player can walk around inside of and that is it? Would you need the character to be made as well (3rd person view), or were you thinking 1st person? Do you also want it to purposely look old school, or just match the style, but with better and more modern graphics? An…