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(WIP) Aerial Character

Hi I'm currently working on a team thats putting together a demo for the PS3. ( 3D fighter title)
I'm a 3D artist by trade but mainly for arch vis though real time game dev has always been my passion ( even though with work I don't get much time to improve my skills.)

South Africa has zero game dev community aswell :p

Well since Im trying to get back into the swing of things and avoid any mistakes that involve nuking UV's / Maps etc I thought I'd get some good C+C

So far Im happy with it.
Poly count is just over 6800K (My Budget is 10K)
(Without the head which should be done soon.)
Im also aware of some possible issues with the elbow / knees geometry which might have some deformation issues.
Also this Image is out of date Im currently at work and will upload a up to date Image once I get home.
1st Image is the orthos for a good compare :)

Thanks in advance.
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