I agree on the Zbrush micro-detail point, except that for me using a 3D painter is often easier to paint surface details that painting just in 2D. But I'd love to see how you would paint the sword normal map and still make that tip come out well. I can see how you could easily make a decent gradient for the shaft, but…
Hey Guys finished my first real Zbrush creation a while back now. I like how this guy turned out but i haven't been able to figure out the best way to render it. Also any tips you can give me on about post/photoshop would be awesome. Right now I just BPR rendered and than threw it in Photoshop to add the background. The…
Hello guys. I've been doing lots of vertex baking to light my levels recently and it's quite fun! It's a bit frustrating sometimes however, as results are quite unpredictable most of the time. I've come across his tutorial and its a nice start: http://www.urgaffel.com/tutorials/vptut/index.html It does not go into much…
Hi, I decided to create a little thread for more advanced workflow tips and questions. I'll take any questions regarding the Quixel Suite and or Photoshop, and if anything particular comes up I can also create step by step guides as we want to know what people want to see in tutorial form :) . This is NOT a thread for…
Hello, I was just thinking about a new project for my self-teaching and I came up with a project idea of making first person models of a gun and hands , with custom rig and textures and the also making animations with them. Now I would like to ask you if you could provide me some tips, guides and general help about this…
Hello Polycount! My good friend Tim Moreels ( @MadGunslinger ) and I are extremely hyped by Overwatch (like all of you, don't try to hide it) so we decided to design a fan-made character for Overwatch, from sketches to the final 3D model. I will be doing the Concept Art and he will be in charge of the 3D, and yes,…
Hello I want to model a monkey then rig and animate it but I have no idea where to start , so far I modeled more easy animals like fhishes and crabs , for the monkey I was thinking to go good in detail and use may be some tutorial for some human figure modeling but , I have no idea where to get good photo references like…
hi all, after working in Maya for the last 18 months I am planning to do my next couple of folio peices in Max so I can get its tools under my belt. I've not used it at all as of yet- I've got some tutorials to look through and a couple of hotkey lists, but I was after some useful tips on tricks to try and "gotchas" to…
Im planning on making a modular environment based on this concept art i found, and im looking for advice from someone thats done modular environments or anyone that would like to give any tips/advice. Im going to model the chair/computer/door/window bar thing as separate objects and im ok with that Its the…
Hello there, this is my first post here... I'm a new user of Zbrush and decide to help for help if you don't mind. The way I proceed is the following: First I did greyscale (black&white) map that I used for masking and after that I used Inflate option to make extrude. And so far overall shape is good, but there are some…