Sadly there is no material /texture software that I would consider convenient. All them are monstrously terrible IMO. You can just tolerate one while other feels intolerable. 3d coat had been tolerable for some time but then stopped to be such . I switched to Painter and hated it no less. All it's non-destructiveness is…
256fes Pathfinder from Apex Legends. a low-poly model I made in my free time. The model has only 256 triangles and 256x256 texture. I tried to change and reduce his design a bit to make it fit with low-poly style. It was fun and challenging painting on very low resolution texture. Model in Blender. Paint in 3DCoat and…
OK I think I found the answer, looking on the Adobe forum for Designer. https://community.adobe.com/t5/substance-3d-designer-discussions/substance-designer-sbsar-change-bitmaps-within-painter-houdini/m-p/13586749#M2271