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Histogram looking pattern with distorder option - Substance Designer

Hi,
Im trying to achieve something that looks similar to what you can see on the attached image, something like histogram looking pattern with distorder option, I need to add I'm quite new in Designer so maybe I'm asking for something super easy :D I would like to have an option to disorder the pattern to be able to achieve diffrent patterns, variations. Do you know maybe how to quickly achieve such a thing?

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  • poopipe
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    poopipe grand marshal polycounter
    depends how you want to drive it 

    the simplest way is probably to use a tile sampler 
    set tiles to many in x  and 1 in y 
    plug a noise map into scale and have it only affect the y axis (pretty sure you can do that) 

    if you want full control  you'll need to dig into pixel processors and/or fx-maps 
    I dont have any really good examples on here unfortunately - the one below uses the same basic principle in a pixel processor, i.e drawing a distance field from a slice of input noise and then messing with the values 

    if you like sums I can dig out an example of the base function 

    imagepng
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