Hey guys, Long time lurker here, finally decided to post some work. Comments and critiques are welcome :) Recently, I've dived into stylized and handpainted art. This piece is a handpainted weapon done after a concept by First Keeper. It's my first handpainted asset and I've had tons of fun learning while doing it.…
FINAL SUBMISSION He once was a young and handsome prince, equal parts cruel, vain and selfish, with no place for kindness, love or compassion in his heart. One ordinary day he crossed and old witch’s path, and she cursed his evil soul to wander his own lands as much a monster on the outside as within. No magic, wits or…
Do I need to use the Quixel swatches to assign my mesh objects colors in Maya? I ask because I am using Vray for Maya and I find doing a Diffuse pass is much cleaner and easier than the transfer method. Unfortunately, I have to use Vray materials to achieve this. When I bring everything into DDO and open up 3DO and hit the…
Hey guys we worked on a new feature for our SSAA tool which you can use to make really nice screenshots in Unity The cool thing is that you can work as usual on your scene in a small Unity workspace window, but take a screenshot in the size and format you want any time. So you could be working in 550 x 550 and then make a…
http://andriyz.allyou.net/ A passion gamer and a professional 3d artist with a 16year experience. In my employment as a 3d artist I was working
on the creation of environment for such games as (RTS “Cossacks” CDV, Fantasy
RTS Projecthttp://www.gsc-game.com/,
http://www.heroesofae.com/en/
and FPS Metro 2033)…
To
support our dynamic team in Wolfsburg, Germany we are currently seeking a dedicated
3D Operator to work on freelance
basis. Responsibilities: - production
of polygonal meshes from low-poly as well as high-poly modellings (softparts) with
corresponding UV-layouts - production
of softparts for real-time sceneries in…
I was wondering if anyone here who uses Blender has ever come across a custom material node probably made by someone that allows you to blend up to 10 materials and mix them using masks. Like Vray Blend materials? Because currently Blender mix shader only allows you to mix 2. This is very useful for very complex shaders…
- Hello Poly Count - - I'm trying to get a good work flow going - something like (3D Studio Max 9.0 + MudBox + CS3 = Good times). - With in the next two years I want to apply for an environment artist job at a game studio - My Photoshop/Normal mapping skills need some work but I figured if anyone knows how to help me get…
Bueller? http://www.variety.com/article/VR1118006975.html?categoryId=13&cs=1 I'm gonna go find a ferrari to back off the second floor of some nice mansion, in loving tribute. Le sigh.