Hi guys, I'm gonna model a penicillin vial and the powder inside it. I don't have any idea how to make its powder to get a photo-realistic image. I provided you a real vial model. As you see in the photo, the powder has been scattered randomly over glass's wall. Please guide me to model the powder like the photo you saw.…
Hey everyone, ive been workin on putting together a shader that can be instanced for the easy plug-in ability for a project im working on. here's the thing.. this shader has 69 instructions.. the shader includes the following: Diffuse lerped with reflection Spec Gloss Normal + Tileable Normal im getting into the red zone…
Hello every one.:poly121: I've been doing some low poly modelling for a moment now and I never relay shown it to some actual pros, so this will be my first! So her is my question: this is my latest low poly modelling. It is around 1100 tris and a 512 normal map and diffuse plus a 256 alpha map. How can I improve that and…
Dear All, I can not find the solution, how can I move the action center freely? For example: I would like to bend a tube in a way, that the center of bending is not a clickable item, and is out of the tube? Or is there any other simplest way to do it? Thank you
Hello I wanted to make a viking longship with animated rows but I dunno how to setup the skeleton structure , how can I organize so that all rows move almoust in stnc with a center if rotation in their middle lenght? Thanks fir any ideas and sugestion.
BLUNT: if you use any 3D model viewer the models/textures basically everything put into them, can then be taken out of them by "talented" five finger discount people... (that is all i am adding here i would like to see how your journey goes if you remember "us" on p.c.)
Hey everyone, been in a couple of projects recently where I wasn't able to do a good estimation and give a fixed price due to extensive revisions which happened across the board from concept to 3d, after the 3d characters had been started. Usually I estimate a base cost through "daily rate x days estimate" and a couple of…