Hello every one.:poly121:
I've been doing some low poly modelling for a moment now and I never relay shown it to some actual pros, so this will be my first!
So her is my question: this is my latest low poly modelling. It is around 1100 tris and a 512 normal map and diffuse plus a 256 alpha map.
![4windowswire.png](http://img543.imageshack.us/img543/2513/4windowswire.png)
![perspwire.png](http://img9.imageshack.us/img9/9346/perspwire.png)
![persp.png](http://img703.imageshack.us/img703/613/persp.png)
![backlk.png](http://img842.imageshack.us/img842/8079/backlk.png)
How can I improve that and keep the same constraints ?:)
BTW it is supposed to run under unity for IOS / android
Best regards to all of you.
Replies
the main thing is to watch your Map seams - the ankle area is obvious, as is the belly
you could probably clear out a few tris in the neck and face that you'll never see in sillhouette and use them on the shoulders / calves to round it off a bit
do you really need the alpha? it's very expensive to render on phones
overall though - I think it's really rather good. I have several minions that I wish were capable of this sort of quality.
As for the alpha, this is the less expensive way I found to punch holes into the melted skin. Maybe there is a better way?
Here is the original concept art for you to get the idea:
As you can see,I might be wrong but it looks like there is no way around this floppy melted skin.
(Ho! And I need to correct the colors too if I want to match the concept art
something like that:
Im not that experienced on unity as we use a propriety engine at work but as a rule it seems the only time its really cheaper to use alpha than a mesh on phones is for stuff like foliage.
Ok black holes it will be then !
thanks for the help ! I'll post the updated version as soon as I'm happy with it
that is the best I can come up with on this time schedule.
tell me what you think of it!
I know there is some seems issues I was unable to overcome (and I would be curious to know how you do it) but it's pretty fine to me ^^
Have a look :
Also, how limited are you in terms of memory/storage space?
As for vertex paint, I relay don't know. And to be quit honest, I don't relay know what is it good for... a reminder would be great though.
from now on, my childhood dream is a reality
I'm relay gretful.
this is good work, you deserve it.