UMM HELP??! I noticed when i use Hammersley or Max 2.5 it gives me worse jaggies..???? Does anyone know what is going on with my normals?I am using max 2009. i didnt have issues previously and now this pops up sometimes I can't get the jaggies to go away but i dont know what it is.. Is there a setting somewhere I am…
Hey, guys. I've been dicking around with normal mapping again and as usual I just can't figure out certain problems I'm having with it. I have a few questions. 1. I know .tga files are commonly used for textures, and .png's are generally unsupported, but why is this? I tried rendering out my textures as .png files and they…
I'm not sure if this should be posted here, so pls lmk and I will repost if needed. I've been working on this project, a colt 1903 pocket hammerless on and off for a while. I got so into it that I modeled all the internal parts. Everything is there. I then animated the cocking and firing of the gun and all the parts moved…
so i'm working on trying to emulate as much of the UE4 tech paper that was released a little while back. http://www.unrealengine.com/files/downloads/2013SiggraphPresentationsNotes.pdf so far i've gotten the BRDF working, it's really nice, and it works with cubemap blurring. i'll be making a bunch of custom/pre-filtered…
Apex Predator Nami In her lore, Nami has to painstakingly acquire the Abyssal Pearl and travel on land to meet with the people of the land... only to realize the hero of the Moon is missing and the humans are petty. What if, instead of relying on the land dwellers for a trade that is vital to her people but seemingly not…
On December 2nd Quake 3 will celebrate its 15th anniversary. Many people have a soft spot for this classic so instead of neglecting this anniversary we want to pay tribute to this amazing game. For that reason, we partnered up with Pixologic (Zbrush), Id Software, Hammerwatch and CGTextures to bring you MapCore's Quake 3…
Hi Guys. Finally i finished the AK 47: And I think its time to open a new thread about the new weapon im working on. Its a H&K MP5 with Surefire Flashlight on the front. At the moment im not sure about how to texture the Flashlight. Will be a new experience for me. Also i forgot to model in the Shell-Ejection. I mean its…
Hi People, just want to show you what i´ve started since yesterday. Here is my reference picture: There i was yesterday: And here i´ am at the moment: The Mesh is baked down from a High Poly and has now 1K Triangles. Texture complete manually made in Photoshop. I know that there are some missing details, but i think that…
I get slight noise in my normals when rendering in 3Dsmax(Banding with Xnormals), all over the render area. I've use the settings for rendering, Hammersley with catmaull-rom. I've tried rendering a simple object onto a plain, and still get this noise. I've tried baking with a 16bit texture format, then transfering it to…
Hey. Posting my first images :) Any feedback is greatly appreciated! First out is a transport vehicle, which is part of a larger Cold War sci-fi themed project. KDB Hammerhead: Modelling: 3ds Max Texturing: 3DCoat, Knald & Photoshop: