So I'm basically brand new here, but I wanted to share and improve my concept art. I'm interested in creating environments mostly (rather than characters). I typically leave things loose, but I still would like some feedback on my work. These are some things I did a few months ago that were done all digitally. Since then,…
hi i'm looking for either concept artist who can do 2D models or 2D modeler who can make backgrounds for menus and icons and other picture assets that i need in my game. this game will be for iOS platform, it will be about flying paper airplane. it will have cartoonish feel about it. now what i need? someone who can make…
Hey guys, my friend Chris (beefaroni3d) has been pushing me to post more of my work, so here I finally am! I'm some random internet dude who quit his 3d Generalist job and is trying to do concept art. :D I'll try to keep this as a sketchbook. To start off, here are some of the better sketches from the past two weeks: Just…
Hello there! I work as a freelance Concept Artist. I work remotely (I am based in Poland), my rates depend on a project, but please note that I won't work for less than 20$ per hour, also I am not accepting revenue share etc as a payment. You can find my portfolio with some non NDA client work…
A personal project in which I designed and concepted an alien sea creature. The Mariana Trench located in the Western Pacific Ocean holds many mysteries as being the deepest Trench on Earth. These Alien Cephalopods or as the locals refer , Mariana Trench Demons are one of the newly discovered species found in the depths of…
Hi all, I've been an environment artist / world builder professionally for a couple years now. Recently, I feel like I rely too much on real life reference, or finding myself wasting too much time messing around in 3D space not knowing what to do. So I would like to learn how to do some concept art so I can figure out how…
Hi everybody, I'm working on revisiting the character of Vegeta of Dragon Ball for my Dissertation in 3D games modelling. Those are the concepts I've done and I'd like to have some feedback before to start the modelling process. I've spent a lot of time trying to achieve the right design for this character, the aim was to…
The ProjectWe are an indie team developing a medieval fantasy MMORPG built in UE5. The game is in early stages of development with a working demo.The RoleWe are looking for a volunteer 3D Modeler and Animator to help bring our world to life. You’ll be working on your choice of environment props / creature models /…
Looking for a 3D artist to create characters and rooms from concept images. As well as work in Unity rig and animate. We are also interested in using a style that uses swatches - i.e. https://www.polygon-treehouse.com/blog/2017/12/6/swatch-magic If you're interested send an e-mail to mat@funatomic.com with your rate and…
Hey folks, sorry if this isn't a suitable topic - I'm trying to find an article which I think was written by Robh Ruppel and posted to Polycount about the importance of providing areas of low-detail in concept art in order to give the eye a place to rest. Failing this, any articles on the same topic would be useful...!…