1 continue practicing arts 2 practice pixel arts 3 work on smaller game concepts 4 practice coding and networking and get started on some probono projects for portfolio 5 create a dedicated web server and nas for all my work and design a website.
Ima have to agree with The_Kozmonaut. You really need to step it some notches and really go to town on your work. Look into some tutorials on modeling high poly assets/whatever if you are interested of course. and always practice practice practice makes perfect....good luck!
Hello. I am still a beginner when it comes to 3D in general. I've spent the last month or so practicing SubD modeling techniques with emphasis on maintaining clean topology. However, i realize this approach is often used for 3D models in animation or the film/tv industry, and not as in game assets. I checked other artists…