I'm really stumped on why I'm getting these errors in Xnormal. I've made the low poly and cage in modo, I made the cage mesh just by duplicating the low poly and pushing out the polygons a bit. I exported the meshes from modo as fbx. cage mesh: Xnormal result:
**Woops accidently opened the thread without anything in it** Hello, I'm getting a strange error when rendering. Look at the shadows in the picture i attached. makes it look like the object is floating?? but its going right through. Using Target spot skylight and omni. Target is casting shadows and skylight too
As I remember we've discussed these kinds of smoothing errors backwards and forwards before, but I can't remember if there was ever any resolution besides adding more detail to the low poly or using smoothing groups (blech).
Having a problem triangulating a high res mesh in Maya. It triangulates the smoothed mesh (seemingly), but when I run a check for n-gons, faces are highlighted that are CLEARLY triangulated. I delete history and export .obj, only to get (n-gon) errors when trying to bake. Strange... Anybody seen this before?
Hi I'm from Brazil I started using zbrush recently, and using dynamesh I came across this error at (unfreeze subdivision levels) it gets with crystals in places that were not for this one. (Translation made by google translator)
Already fixed everything, UE 5 also didn’t work for me because of a similar error, right after starting the program, I deleted msi afterburner, ( Rivatuner) and everything connected with it, since it used D3D over applications and caused an error
:( I don't know what is going on here. But the last 5 saves I've had were all saved with errors. I probably lost 2 days of work. When I open the file, it just gives me the fatal error message. If anyone can help me, that would be so so awesome. I've saved it as a .ma file. And what causes these issues? A similar thing…
this is fucking bullshit, i cant even start fucking max. im completely useless now....... look. i get a "fatal error" when i try to open max. this is max 2009~ SOM1 HELP ME T.T
Im trying to open the reimporter so I can change the ID map. When I click the icon i get this message System.Runtime.Interopservices.COMException (0x80042260): General Photohop error occured. System.ArgumentException: Parameter is not valid at System.Drawing.Bitmap.ctor(Stringfilename) at DDO.IDMapper.GetAlhpaXml()