I ran into this problem while trying to make animated dance floor patterns for the nightclub level. At first I thought about using Substance Designer for this but its animation tools are mostly not documented and pretty complex from the look of it. I've downloaded a pack of animated noises, mixed them, got some decent…
Well hello there, this is the first time posting here and I'm also new to this site. I appreciate any feedback you can give :) . Kind of feeling lost at the moment, I'm about to get my degree but don't know what to do after that. I was working on 2D art for the past months but then I realized I liked working more on 3D so…
Greetings! I'm looking for an experienced rigger and animator, who can fully rig a 3D character (in Blender 2.8 for Unity Mecanim) and also create a few animations. This will be an advanced rig of a (ready to be rigged) mid-poly (50k) anime style character that will be used in an adult game. More characters will follow.…
Tripmine Studios is independent team working on Operation Black mesa and Guard Duty, remakes of expansion packs for Half-Life. We are always looking for talented individuals who would like to contribute to our development. Our team offers you the perfect opportunity to build an extraordinary portfolio while working on…
Low
poly game character are three-dimensional
models based on a small number of polygons. An important condition is that this
amount is enough to understand what the visualizer wanted to demonstrate. low poly game
character 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games
and other real-time apps.…
Hello everyone! A new month so new animations! I've done as much as I could and would like some new eyes on these four animations. http://vimeo.com/169851198
anyone going there? Its like the GDC except it's in Germany (Stuttgart to be exactly) and has a stronger focus on the visal side. Lots of movie/ FX and game companies will be present. To sum up which big companies will be there and tell their secrets of development or run recruitment panels: Ubisoft Digital Arts Epic Games…
Hi, i was wondering if you guys might have tips for me on this particular topic. I have made my model and rigged it, but the shoulders and crotch area tend to give me trouble when they are animated (shoulder gives problems with arm from straight down to straight up and crotch gives me trouble when the legs are spread…
Hello, I have an issue where I export my animation from Maya to Unreal engine and the entire animation plays correctly but for some reason my neck bone is flipped. I check the transformations in maya and they are perfect but in Unreal that one neck bone has random rotations like 180 degrees and such. I tried make a random…