The
Muse in the Machine I'm
excited that Reallusion has presented this opportunity for the
community to learn from each other, grow as artists, & bring some
great characters to life! I have realized as a creative being that I
need boundaries, directives, and to set intentions to ever get
anything from imagination to…
Hey all, We are currently looking to fill a couple of art positions at Keen. International employees are welcome to apply as well. With Royal Revolt, Olympus Rising and Monsters with Attitude we have developed two very successful games with more than 25 million installs and a very loyal and engaged community of over 1…
Hey, Polycount! I'm new here and I'd like your help. :) Right now I am working on this girl, who is my first attempt at a human game character. I crave any critique that my fellow game devs and 3D artists can provide, so if something sucks, please be brutally honest! My overall goal is to create a character who is a "real…
What is DAVIGO? We're a small, independent team working on DAVIGO, an upcoming VR vs. PC battle game. DAVIGO is currently the top upcoming VR multiplayer game on Steam and has a large following pre-launch, with over 65k Steam wishlists and 3k Patreon supporters. Our Patreon income has given us the opportunity to grow our…
Hi all! (and first of all - sorry for language, i'm not native english speaker) I'm trying to establish character's temper and his backstory. So in that way my animations would have that life and backstory behind the character. I choose to work with Kiel Figgins' deadpool character (you can find it…
Hi all, I've been following a course on Digital Tutors on developing a high-res game character. http://www.digitaltutors.com/tutorial/1361-High-Resolution-Game-Character-Creation-Pipeline-in-ZBrush-and-Maya This seems like a pretty good tutorial but I would like to see some other workflows and get a more well-rounded…
Irrational Games is the award winning developer of System Shock II, Freedom Force and SWAT 4. Irrational Games has studios in Boston, MA and Canberra, Australia. Founded in 1997, the company is dedicated to bringing deep RPG and strategy games to both the PC and next-generation console markets. Irrational Boston is looking…
Hello, I am looking to collaborate with a character artist on a portfolio piece. I am an aspiring environment artist and feel that this piece will be really awesome with solid characters in it. please inbox me or email jemel_w@hotmail.com. Hope to hear from the community soon
Hi, I am working on an independent game project and planning on hiring a professional 3D artist for a professionally done AAA style character model. I have not hired a freelance artist before and and I am wondering what is the cost of producing a AAA character model for a game? I know it must be expensive to hire a…