Hi, I am working on an independent game project and planning on hiring a professional 3D artist for a professionally done AAA style character model. I have not hired a freelance artist before and and I am wondering what is the cost of producing a AAA character model for a game? I know it must be expensive to hire a professional and get a good quality model but just wanted to verify and get other opinions on the price.
The model is a fully textured male character with a robe.15k tris for the robe and 15k for the body.
Thanks
Replies
its all about context.
but, 10k wont get you a true AAA player character model by a US based competent professional who can model and texture a AAA character. concepted to professional levels, then sculpted in hi detail, processed to a game mesh of 30-40k-50k, PR shaders, 4k-8k textures, meshes optimized for articulation and facial expression and tech. thats just the 1st pass ready for initial review entry point...at best. 1-2 months in and now feedback and iteration are ready to start.
Try this...imagine Sony only paying $10k for Kratos; or Naughty Dog only paying that for one of the main characters from Last of Us 2. Never happened. I promise just for the model/texture passes these characters broke 50k easy, maybe even 100k. thats AAA.
But this doesn't sound like your level of expectation. you are looking for a 15k tri body with and 15k tris in clothing. And it sounds like you want it to look professional by current standards. you can get some semblance of this in a $5-10k range.
so pitch that- be up front (you want them to be so why not?). rather than offering a confusing (and alienating) message of AAA for really cheap.
good luck!