Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Storyboard Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
Hey there everyone, I will try as hard as I can not to make this a 'Polycount is not your blog thread' but I'm just looking for some opinions from various perspectives, people in employment, people in school etc. I'm at a point in my learning where I feel I want to move towards kind of specialising in either environment…
Firaxis is hiring! Firaxis Games is looking for an exceptionally skilled Senior Concept Artist for our latest Sid Meier’s project in our Baltimore studio. As the Senior Concept Artist, you will be working closely with the Project Art Director, Designer, and art team to create high quality assets that help define the look…
Im a second year game student at Warwickshire college and i have recently in devoured into creating a character from concept to final finished piece, i have used a mix of traditional art with digital art. The digital art done is my first attempt at; the digital art in hindsight isn't the best and i have decided to invest…
Hi everyone. I am starting this digital sketchbook to keep a record of my progress as I am making small steps towards a career in environment concept art for games. Critiques are most welcome in any shape or form, I do not get offended even if you skip the polite lingo. If it helps me improve, let it come! A little bit…
On my walk home from the train station tonight, I was jumped 3 guys. Initially I only saw one of them and he had asked me for the time. So I grabbed my phone to check and as I looked up, all I saw was a fist to the face! The next thing I know, I'm down on the ground and the guy is kicking me, so I start kicking back. I…
I am the Michael Jordan of Jenga. Here I am putting on my game face. Here I am. Soaring. Now I need to unleash my massive Jengaman23 brand campaign on the world, but first, I need a trite and derivative logo produced. Witness the eponymous Jumpman23 brand image. See how it captures Jordan's grace? His ability to levitate?…
Hey all, Today I've been working on a simple physics based mechanic for a project im working on and have ran into some problems, the aim for the mechanic is to simply provide an inhale & exhale for our player character, for example when the 'inhale' is activated nearby physics based KActors are drawn towards the player,…
Hi: Nice progress! there's certainly a marked improvement, the topology is really sound, keep it up. Sure no worries glad to help, a few additional insights. Reference Preparation: Is a matter of individual preference but in saying that, at times differ slightly in terms of production standard. For example a client side…
30 days of Art - Day 04 Hey yall, So I fumbled day 03 but that's ok. I had settled on doing some figure drawing. But when I sat down to do it. I was having a high amount of resistance to starting. On top of being exhausted after being up for 19 hours. it wasn't a good mix. But I'll keep worken away at improving. All I can…