Hello, I need a tool to reduce polygons in my models, in format 3DS or X. It should be free if possible, I don't have 3DS Max. I already Googles and found Pixel3D, it seems to do the job but I cannot save in shareware version. Any other suggestions? I just need to reduce vertices and or polygons in two 3DS/X models...…
Hey guys I'm trying to create a low=poly stream of smoke but am noticing some odd distortion with the texture right at the centre of the polygon. I understand that having my object low=poly means that I will have kinks in the texture but am confused why this is happening in the middle of the polygon rather than at the…
I think triple is simply the Lightwave term for triangulate. Apparently it's also a way to check for degenerate polygons, since they mention 1- 2- and 4-sided polygons.
lots and lots of overlapping polygons from the looks of it. using the union tool might help, but i dont recommand it since it sometimes mess up the polygon flow
You could use those polygons a lot more effectively on that mesh. The silhouette is rather simple but the polygon density looks like it would be something that would deform.
You can select polygons and use Detach in the Editable Poly rollout of the Modify panel to make the selected polygons into a separate unique object, if that's what you mean.
Make with polygons, alpha method is more expensive, DXT5 instead of DXT1 texture, alpha overdraw, and would look worse in low graphics settings that polygon version.