looking much better since I've last seen it. the buttstock still looks weird. compared to everything else it lacks detail. I wouldn't go for a skeleton stock unless you intend for it to be folding. going with a standard stock also gives you more space to add detail. the barrel of the gun doesn't match the sci-fi look of…
Hi all, first time doing an art challenge on Polycount, figured now would be a good time to join in! I decided to work on Rach Alderson's dungeon concept, as I've been meaning to build my experience with a more stylised style compared to the realistic style I frequent. For now, I have my basic blockout in Blender just…
Hi Guys, I've been working in this project as a final work of Digital Art Academy with Christopher Cruz from Mexico and some friends, Using a concept art like a reference, I've chosen the Blind King concept art by Tooth Wu. But I want to make my own version of Blind King, I wish make this version feels the same look and…
I've decided to create a Necromancer for the Contest and I was told to be creative so I decided to go with something that I think maybe more interesting than the regular Robed-Oldguy-Methuselah Necromancer : Name: I'm tempted to call her this and that but I am cautious and don't want to decide on a name now only to change…
A friend and I have been pondering the idea of making a music video for the song "The Dust Storm" by Those Poor Bastards [ame] http://www.youtube.com/watch?v=bhq55-zWXQA[/ame] I've been putting a character together the last couple of days to try out some ideas and a different technique. I first drew the textures, put them…
Hey everyone, My name is Nedzad and I will be entering the contest alone. I am really glad to be participating. This is actually my first attempt to make a game environment, so go easy on me :) (I am usually doing archviz stuff, so this is quite out of my comfort zone, but hopefully I will have time to adjust, and it will…
> Anybody still play or even remember Quake 2? I'm working on a new model for the game of a character named Austavin, which is the alter-ego of my 15 year old nephew Austin. The mesh and skeleton are already completed, as is the stance animation, but I still have a long, long way to go before the model is completed. The…
Hello, trying to create character LODs using crytek 3.4.1. Tried to use the documentation found over at the CryWiki, but the file they provide for me to follow along with seems to be vastly different from what the documentation says it includes. The file itself seems to be very much at odds with what has worked in the past…
Hi! My name is Stanley and I am industrial design student. I am designing vodka glasses with a spike for appetizer to encourage drinking and eating together. When you fill the glass with liquid without anything on the spike the glass flips, spilling the liquid which makes drinking without any food impossible (unless you…
For a while now I've been putting together ideas for a tutorial, but I think it would be much easier if I pulled it all together and released it as a biggy - perhaps in sections. The tutorial will be "Building a character for next generation consoles" My idea is to take a raw concept, build the model, unwrap it, explain…