Alright, I really wanted to make a stylized and hand painted environment and began my search for lots of concept art and inspiration. Here's a few of them that I found and will be basing the environment on (with my own changes). Concept Art: There are a ton more, but I don't want to clog up the page :P So far I'm made a…
Hey! For a 30 day challenge you're coming along pretty well. I think the main thing I see that you could work on is better defining the structure of the overall face, not just the individual features themselves. This is very common when doing stylized faces I used to do it myself. What I mean is that with stylized heads a…
https://assetstore.unity.com/packages/3d/characters/humanoids/regular-middle-age-3d-cartoon-stylized-man-pack-143213 Link to the pack: https://assetstore.unity.com/packages/3d/characters/humanoids/regular-middle-age-3d-cartoon-stylized-man-pack-143213
Hey guys! I'm here with my most recent stylized piece, this time around, a diorama scene! I'm presenting you with my personal take on the amazing concept by Maeve B's "Little Room". This was done as my final assignment for the intermediate term at Think Tank Online and it was a great learning experience! I used Maya for…
Hi guys! Before finishing my church scene, I wanted to have some lighter projects and go for some more stylized little scene (That decision to go for a full cathedral with all of the details...Bruh..) The first test was a quick shield texturing, the global idea being: -Simple models -PBR -Stylized OW like texturing -Fast…
We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…
Hey looking for some feedback on my new scene of a semi stylized autumn scene. Just looking to add some final touches before I post my work on Artstion. https://www.artstation.com/bradyjdesign Lemme know what you think needs to be done still.
Hello i am looking to start making stylized low poly objects and assets for the game series total war! Now i know what you are thinking "but my lord ramses that's a realistic game not Warcraft also there is rome one" well sit down boy because the method to my madness is quite simple.Performance and optimization! Total war…
Hey guys after work I created stylized robot based on great concept art.Sorry for not giving you concept artist name , but my chinease isn't grea for sure hmmm... I don't understand even bit of it ;-) , but here you go his leewiart : CHECK THIS LINK HE'S AMAZING I thought it's going to be interesting thing to do, coz I…
Thread name and top inspired by @kristof, http://polycount.com/discussion/199692/kristofs-stylized-substance-designer-material-practices#latest hope he doesn't mind but I'm on a very similar journey at the moment as I start to up my stylized skillset in Substance. Hopefully can inspire each other. I think we have different…