Hi guys!
Before finishing my church scene, I wanted to have some lighter projects and go for some more stylized little scene (That decision to go for a full cathedral with all of the details...Bruh..)
The first test was a quick shield texturing, the global idea being:
-Simple models
-PBR
-Stylized OW like texturing
-Fast production
Here is where i am right now; still got to finish the rocks texture and do that splash decal (It's a random PNG from internet so far, way too detailed for me i think)
I would greatly enjoy any feedbacks! Thanks!
Replies
Looking forward to see how this develops!
I updated the rock material (it finally got an albedo now!)
Don't mind the little light spot on the top it's the tessellation that's not perfect yet on the ceiling. Still probably got some light to tweak, the tunnel light on the back might be way too bright yet.